Wed
24
Jun
2009
keeps you inombat as well
keeps you inombat as well
Faeriefire a littlerit keepswow gold kaufen you inombat as well. It is just hard to stop the other members of
the party from killing them all straight away. It is possible to enrage, then FF arit to keep you inombat until youan enrage again - and start the fight with even more rage - alhough everybody,
iluding you, will be bored in the meantime :)
Judging by your +heal you should have no problem main healing heros. I main with a little less than 1200 +heal and about 9.6k mana with no problem. I''m in mostly blues with a a few eps from kara,
badges, amd PvP. I''m not sure how the "druidsan''t heal heros" rumors started but I have seen nothing to make me think that a druid would have any more trouble than another healinglass. The only
issue that I have had is my own survivability. A pallyould wow golddefinitly take more punishment than Ian but idealy the healer shouldn''t be
getting hit anyways.
The problem tree druids have with healing heros is simply that it''s not an ideal situation for us. On boss fights, tree form and HoTsan''t keep up with the signifanthunks of damage the tank will be
taking and it foes us to spam healing toh or regrowth. It''s perftly doable mind you, but just not the kind of healing us tree druids were designed for. It took me a few boss fights to get the hang
of it (timing is very importantwow gold to keep the tank up), but Ian solo heal heros just fine. Just ignore the
rumors and do your best.
I did my first two Heros this weekend as a ToL Main Healer in my group. We started with Ramparts. For referee, I''m at 953+ Healing, 9.6k Mana and around 266 MP5 total. Ramparts was tough, and my
first Hero healing. As a Resto Druid, it''s tough to keep up with the big hitters &rits in Heros. Regrowth doesn''t provide enoughonsistey with spike healing andrits aren''t something we should
rely on. 3x LB and Rejuv stked kept up fairly well on trash. A lot of the wow orproblems were not being prepared for new situations in the Hero setting. We
struggled with Omor until we used the ranged DPS tt and let the Mage tank. Went down fast. We wed on the 3rd boss after two attempts andalled it due to some frustration. The next night we tkled Slave
Pens. Things went mh smoother, know what to expt now. However, and I''ll stress this...no matter how good a healer you are, it''s always a bonus to have wow po a bkupsondary healer in a Hero, IMO. My wife swihed to a hybrid RestoElem Shaman
Build before we started doing Heros bause we knew we''d need some more reliable bkup healing. It helped tremendously on situations where the tank tworits bk to bk, and the spike heal would help me
out tremendously. All in all though, she only healed a lot on trouble pulls or bosses, otherwise she wasasting when things were going smoothly (whh was often). So Pen''s went well. I''m rather under
geared and did just fine IMO. Again, a lot of my trouble was not knowing what to expt and using new strategies. So yes, Druidsan main heal heros...although I would stress more than any other
healinglass, that bkup healing is almost a nessity more so for a Druid than any other healinglass.
1200healing bonus I was not
nbohard wrote:wow! at 1200healing bonus I was not feeling ready.. and at 1400 I''m still unsure! Gratz to you on going at 953 (no saasm intended at all!)wow gold kaufen Well, it''s a GuildFamily 5-man group I run with, so we''re
prettyonsistant & have a good group dynam. We''ve been kinda doing things ahead of time for quite some time now bause we didn''t find mh to hold us bk. 953+ Healing is with Wrath of Air totem
buff up, so I''m at 853+ base (whh is really low). We''ve struggled with drops though, and haven''t had mh lk for me, or our Rogue...so we figured instead of boring ourselves to death running SH
& TK instaes over and over again til we''re blue in the fe, we would just start the easier Heros to gear & get badges. Iould definitely feel the strain of being below 1000+ Healing, though. I
only got byause we''ve got a good tank and a good routine to getrap done. I would fail in a PuG...bottom line, and I know it. Ionsumed -way- more Mana than usual, though, whh at times posed a problem
(espially onrkler in Pens). So Ian say I wasn''t ready, just went with a good group and worked it out. Yes, the wow gold pally isn''t urushable yet. Like I said, we''ve suffered a long string of
MailClothombo drops, and while the pally''s got some ne gear, heould still be better off. Hopefully a few Heros willhange that, even if not fulllears.
Lukoi wrote:The problem tree druids have with healing heros is simply that it''s not an ideal situation for us. On boss fights, tree form and HoTsan''t keep up with the signifanthunks of damage the
tank will be taking and it foes us to spam healing toh or regrowth. It''s perftly doable mind you, but just not the kind of healing us tree druids were designed for. Fauxreal wrote:In heros your
average pug tank''s health will go down too fast in situations and you will need big heals, even with Lifebloomx3 regrowthx1 rejuvx1, so therefor it wouldn''t be the ft the druid''s not good at their
job, or that the tank is low equped (Though thisanontributewow gold to it). I don''t really agree with this. I''murrently sitting on 1600 +healing
and I just keep a stk of lifebloom and rejuvenation rolling on the tank. I use swiftmend on boss fights, but I (nearly) never use Regrowth. It is absolutely no problem to heal heros in ToL form, when
your tank is dently geared. (This means urittable and dent health pool)
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Wed
24
Jun
2009
Use a mana potion at
Use a mana potion at
Some other things toonsider:wow gold Use a mana potion at 80% or so of your mana and every time they are
available after that. Also, Dark runes are similar to a mana potion and on a seperateool down. Youan puhase them from the AH or there''s a BoP version of these things that drop from mobs in Felwood.
Lastly, youan either innervate very early in the fight and hope for it to be available again before the end, or use it when potions and runes are both onD and you''ve got nothing left.
Golden Spellthread only requires exalted with Aldor, there sould be plenty of tailors around with it. Keep looking but have your gold ready :)
I''d stk with Feral for the time being, makes Solo''ing anwow gold d Duo''ing mh easier. Make yourself a Gear set for Healing and you''ll do
fairly well in instaes, bring along a bk up healer though, for the Rez if nothing else.
until you reh level 70 and do hero instaes, youan use ANY sp. just remember to keep a set of healing gear for instaes. (unless you get another healer) as far as anyone else bothers. youan do moonkin
or feral for dps to speed up your questing. for resto .. well it''s only good if you''re doing instaes only. whh with the 2.2 pah is cheap wow gold an entirely viable alternative. (keep out of reh of those pesky 70s
from killing you in 1-2 shots). just remember to remind him youan do dps, heal or tank but youan only do one item at a time.
Just wanted tohime in. leveling, go feral for greater DPS. It''s the fastest way to go about it. Have a healing set that is half dent as well, and all you need is 3 DPS to make the instae. For PvP?
I''dhange my gear to get the most intelltstamina youan for one set, and get a healing gear set. For sp, you and your warrior friend should both ask the various twinks on the BG forums, as they''ll
tell you what sp is most worthwhile at that level. In WSG, throw on your stamintellt wow or gear, and run the flag. Free tion pots will be a godsend for you, although most
people won''t spendash on pots(understandable). Have the warrior meet you for support, and have himhargehamstring and inteepthamstring everything hean for fast honormarks. For AB, throw your healing
gear on and let the warrior DPS thearp out of everything.
put Silver Spell thread on
buy a pair of pants and put Silver Spell thread on them. It''s not very expensive, and will noteably boost your healing. Youan pretty use any sp you want. My suggestion is to try them all and see
what you like best.
Long story short, Iant wow gold kaufen make mros. What I''m looking for is a mro for mangle, mangle, r,
faerie fire, mangle, mangle, ferious bite. Ty
Ian''t imagine why you''d want to automate that partular sequee of attks in the first ple, but you''re not getting responses bause youan''t really do what you''re asking for. There''s too
manyomplations in terms ofooldowns, amount of energy you have, missesparries, e. A rent thread explained why. Stk toreating "ifthen" mros that do different things depending on form, situation, and
target. Here''s more mros than youould ever know what to do with: http:www.wowwikiomUseful_mrosDruid
Mangle should always be used in bear. For me as lvl 70 tank doing heros kara e. Tank rotation is mangle as soon as its offool down, spam lerate if mangle isn''t upwow po, even if it is at 5 stk(the threat is frontloaded). If you aren''t rage starved
50+ energy, maul. Swe with 2 or more mobs
Mangle should be used pretty mh every time it''s up, it''s free damage.
Thanks for the responses. In truth Ashora I realize that doing enrage then frenzied regeneration probably hurts more than it heals. I have beenutting bk. I really only use it in PvP now when running
the flag in WSG and I need the health.
Enrage should be used before a fight, not during. That way you have some rage to start off with and you have less issues holding threat at the beginning. The best trk is to use it between pulls
toonserve rage for the next fight. If your group isnwow gold ''t taking long breaks between pulls youan usually keep a fairhunk of rage and
build threat mh quker. Bt yes, use mangle whenever it''s not onooldown. It''s a huge amount of threat sie it has its own innate threat multlier, making it worth roughly 3 mauls in terms of threat
generated.
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Mon
22
Jun
2009
On endurance
From the beginning ofwow po TBC, physical BOSS concept mode, almost all have difficulty with some of the
BOSS are magic attacks. For the soldiers, in addition to talent, for the best magic attack is a buffer of natural endurance, and this N +1 Mithril particularly obvious pattern. Therefore, endurance
is still there as the first attribute. However, because individuals do not like the 24 non-brain-resistant, all the precious stones are to meet under the premise of the color interpolation for the
highest standards of resistance, I do not know how you.
Since the grid file into a security shield for life skills, the shield seems to file the value of the rate of decline in a straight line. Although 40% of the pile by the equipment, but to remove the
roller to make the property less than scenery. wow gold Although 30% of 2 times the value of natural shield file so \ on Tim flowers,
and PAL, however, compared the significance of the shield block is not really a. N +1 In addition to the need to use shield block carry off this difficult period, the 3000 injury from a large number
of magic in about 25,000 injuries and combat hatred in front of show their weakness.
Not too many comments, there is still the basis of attributes. Attribute mechanism is reduced, many high-end choice of the soldiers in the gem, not to the level at the expense of the premise of items
deliberately to ward off sand / dodge, but skilled switch. On the one hand, to reduce the overall attack rate of BOSS, on the one hand, the ability to increase hatred. Personally believe that such an
option is very reasonable in nature.
Above, proficiency has been raised to a level of survival attributes. Their status and value of receipts wow gold for Tanzania can be described as bandits \. WMO soldiers even have to wear
the ornaments of pure skilled, is simply to play good TPS?
The T3 was in expanding his property now, I am rather puzzled. WLK so far there is no similar 40 4DK resistance as a mockery out of the whole regiment BOSS, 8 seconds ridiculed 1 minute mock
disciplinary group of three minutes also reduced because of a resistance on the eradication of non-deterministic mission.wow gold Personally think that its value can not and skilled than they intend to give
up this strategic property, I do not know that the idea?
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Fri
12
Jun
2009
warcraft story
All Human spells are useful for specific purpose. Mages have more spells that are effectivewow gold kaufen in everyday playing. Death Knights have more "trick" spells such as Whirlwind, Raise the Dead, and Unholy Armor which really don't come into play as often. The only real advantages that Death Knights have over Mages is their one extra attack range and Unholy Armor, Hasted Death Knight "Mage Bomb" trick. While Death Knights can use Death Coil to heal themselves, Human players can just use Paladins to Heal their Mages which is much easier than trying to find an enemy to Death Coil to heal the Death Knight. Invisibility is an exclusive Human spell that Orcs can do little to counter. One way to fight an Invisible unit is to use attack ground with Catapults and Juggernaughts and hope you hit them but this really isn't an wow goldeffective counter and is something that is usually pulled off once in a life time. Runes can be thought of as the best counter to invisible Mages.
Humans can use Invisibility with all sorts of spells and units to make nearly uncounterable attacks. One of the most effective Spell combos for the Humans is the Invisible Mage
that casts Blizzard on the enemy Peons mining Gold. The Orc player can attempt a Hasted Death Knight Death and Decay attack but this is nowhere as effewow goldctive as the Invisible Mage attack.
Humans can instantly cut in half the attack power and speed of any unit. One Mage has enough mana at full to to cast five Slows.
The Orcs have no instant kill spells other than Runes. Humans Mages can instantly kill nearly any unit with Polymorph, especially Death Knights and Dragons. Orc players sometimes get in situations
where the enemy has Death Knights or Mages and they have no real way of getting in to kill them other than direct attacks with Bloodlusted Ogres or a complicated spell combo of Unholy Armor and Haste
on a Death Knight using Death and Decay. Often the Mages just survive and Heal using Paladins. But Human Mages can usually clearwow gold out any group of enemy Mages and Death Knights with Polymorph. Using an
Invisible Transport the Human player can land a Mage, pop out, Polymorph, then get back in the Invisible Transport and run. For longer distances, another Mage in the Transport can pop out, make the
Mage Invisible, then the Invisible Mage sneaks in, casts Polymorph, then runs back to the Invisible Transport. wow gold This is very hard for an Orc player to counter. Walls and Runes are really the only defense against this and not an effective one at
that.
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